A World Apart
Introduction:
Website (Created by myself)
A World Apart is a game project that began at UAT in the spring of 2009 that is being developed in XNA. The game is a classically styled turn-based RPG with sixteen playable characters and hours of gameplay. The game is being built using a custom game engine built in-house. It is our intention to enter the game in independent game contests and get it approved by Microsoft via the XNA Creators Club for release on the Xbox Live Arcade.
My Role:
I am the story writer/manager and an artist on the team. I focus on organizing tasks to complete the story and add depth to the world and the characters. I also created the title screen and worked on backgrounds for the project.
Website (Created by myself)
A World Apart is a game project that began at UAT in the spring of 2009 that is being developed in XNA. The game is a classically styled turn-based RPG with sixteen playable characters and hours of gameplay. The game is being built using a custom game engine built in-house. It is our intention to enter the game in independent game contests and get it approved by Microsoft via the XNA Creators Club for release on the Xbox Live Arcade.
My Role:
I am the story writer/manager and an artist on the team. I focus on organizing tasks to complete the story and add depth to the world and the characters. I also created the title screen and worked on backgrounds for the project.